NCERT Class 6 Vocational Education Kaushal Bodh: Chapter 4 — Project 4: Animation and Games
This chapter, 'Animation and Games' from NCERT's Kaushal Bodh for Class 6 Vocational Education, introduces students to the exciting world of creating animations and games. It explains that programmers use 'coding' and programming languages to communicate with devices and bring digital creations to life. The project focuses on using 'Scratch,' a visual programming language, to design and develop online and offline games and animations. Students will learn how creativity and technology blend, involving artists for visuals and programmers for coding. The chapter highlights how animations and games, seen on smartphones and computers, are made, encouraging students to explore their own creative potential in this field.
Quick info
| Board | CBSE / NCERT |
|---|---|
| Class | Class 6 |
| Subject | Vocational Education |
| Book | Kaushal Bodh |
| Chapter | Chapter 4 — Project 4: Animation and Games |
| Language | English |
| PDF type | NCERT Textbook |
| Session | CBSE 2026 |
| Reading time | 2 minutes |
| Word count | 252 |
Learning outcomes
- Understand the concept of animation and games.
- Learn about programming languages and coding.
- Be introduced to the Scratch visual programming language.
- Understand the process of designing games and animations.
- Explore creating online and offline games and animations.
Vocabulary
| Word | Meaning |
|---|---|
| Animation | Creating moving images or figures. |
| Games | Interactive activities, often for entertainment. |
| Visual programming language | A programming language that uses graphical elements instead of text. |
| Scratch | A visual programming language developed by MIT. |
| Coding | The process of writing instructions for computers. |
| Programmers | People who write computer programs. |
| Input | Information or signals fed into a device. |
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Practice questions
- What do programmers use to create animations and games? Answer: Programmers use 'coding' and programming languages.
- What is the name of the visual programming language introduced in this chapter? Answer: Scratch.
- What are two examples of animated content mentioned in the chapter? Answer: Animation films and 'animojis'.
- Besides creativity, what else is required for designing games and animations? Answer: Technology.
Frequently asked questions
What is the main goal of Project 4 in Kaushal Bodh?
The project aims to teach students how to create animations and games using a visual programming language like Scratch.
What is 'coding'?
Coding is the process of using programming languages to give instructions to devices like computers and smartphones.
What is Scratch?
Scratch is a visual programming language that allows users to create animations and games by dragging and dropping code blocks.
Who are 'programmers'?
Programmers are individuals who write code to create software, games, animations, and other digital applications.
What skills are needed to design games and animations?
Designing games and animations requires a blend of creativity and technology, involving artists for visuals and programmers for coding.
Can students create both online and offline games using Scratch?
Yes, the project mentions the ability to make both online games and models of offline games.
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Topics covered
NCERT Class 6 Vocational Education — Kaushal Bodh — Chapter 4 — Project 4: Animation and Games. Verified by NCERT Help Editorial Team. Reviewed on 29 Jul 2026. Last updated 10 Aug 2026.