NCERT Class 6 Vocational Education Kaushal Bodh: Chapter 4 — Project 4: Animation and Games

NCERT CBSE Class 6 Vocational Education Kaushal Bodh Chapter 4 English PDF

This chapter, 'Animation and Games' from NCERT's Kaushal Bodh for Class 6 Vocational Education, introduces students to the exciting world of creating animations and games. It explains that programmers use 'coding' and programming languages to communicate with devices and bring digital creations to life. The project focuses on using 'Scratch,' a visual programming language, to design and develop online and offline games and animations. Students will learn how creativity and technology blend, involving artists for visuals and programmers for coding. The chapter highlights how animations and games, seen on smartphones and computers, are made, encouraging students to explore their own creative potential in this field.

Quick info

BoardCBSE / NCERT
ClassClass 6
SubjectVocational Education
BookKaushal Bodh
ChapterChapter 4 — Project 4: Animation and Games
LanguageEnglish
PDF typeNCERT Textbook
SessionCBSE 2026
Reading time2 minutes
Word count252

Learning outcomes

Vocabulary

WordMeaning
AnimationCreating moving images or figures.
GamesInteractive activities, often for entertainment.
Visual programming languageA programming language that uses graphical elements instead of text.
ScratchA visual programming language developed by MIT.
CodingThe process of writing instructions for computers.
ProgrammersPeople who write computer programs.
InputInformation or signals fed into a device.

The complete chapter text is read in the official NCERT PDF viewer below (streamed from ncert.nic.in). This page provides NCERT Help study material — summary, vocabulary, practice questions, and FAQs — not a full reproduction of the textbook.

Read chapter online

This PDF is loaded from the official NCERT website (ncert.nic.in). Use the page buttons below to read — download is disabled on NCERT Help.

Read page by page below. PDF is streamed from the official NCERT website — no download button on this page.

Loading document …
Page of
Loading page …

Practice questions

  1. What do programmers use to create animations and games? Answer: Programmers use 'coding' and programming languages.
  2. What is the name of the visual programming language introduced in this chapter? Answer: Scratch.
  3. What are two examples of animated content mentioned in the chapter? Answer: Animation films and 'animojis'.
  4. Besides creativity, what else is required for designing games and animations? Answer: Technology.

Frequently asked questions

What is the main goal of Project 4 in Kaushal Bodh?

The project aims to teach students how to create animations and games using a visual programming language like Scratch.

What is 'coding'?

Coding is the process of using programming languages to give instructions to devices like computers and smartphones.

What is Scratch?

Scratch is a visual programming language that allows users to create animations and games by dragging and dropping code blocks.

Who are 'programmers'?

Programmers are individuals who write code to create software, games, animations, and other digital applications.

What skills are needed to design games and animations?

Designing games and animations requires a blend of creativity and technology, involving artists for visuals and programmers for coding.

Can students create both online and offline games using Scratch?

Yes, the project mentions the ability to make both online games and models of offline games.

Related resources

Important topics

Introduction to Animation and Games Role of Coding and Programmers Using Scratch for Creation Designing Interactive Content Blend of Creativity and Technology

Topics covered

Animation Games Visual programming language Scratch Coding Programmers Communication with devices Designing games and animations Creativity and technology Online games Offline games

NCERT Class 6 Vocational Education — Kaushal Bodh — Chapter 4 — Project 4: Animation and Games. Verified by NCERT Help Editorial Team. Reviewed on 29 Jul 2026. Last updated 10 Aug 2026.